Resume

Schooling

CG
  • 2017 – current Arts et Technologies de l’Image – Paris 8 University (M2 starting september 2019)
Other
  • 2011-2017 University of medicine – Nantes
    • Master’s degree
    • Optional biology master
    • 1 year abroad, spent in Berlin Charité Medicine University

Work experience

Fields of work

Shader programming, R&D, rendering,  game engines, AR and VR experiences, production pipeline, scripting for 3D softwares

Tools used

  • Guerilla Render
  • Houdini
  • Unity
  • Substance Designer/Painter
  • Autodesk Maya, experience with Arnold and Renderman Renderers
  • Unreal Engine
  • Blender
  • Nuke

Languages (1)

  • Shader language
  • C++
  • Python
  • C#

Languages (2)

  • French – mother tongue
  • English – fluent
  • German – fluent

My profile

I switched from medicine to CG 2 years ago. I think I have to offer on this domain that I have always be passionate about. I’m a fast learner, and I like to have a technical/scientific understanding of the tools used to create nice experiences.


Contact

Paul HUBERT, paul.h@gmx.fr