Resume

Schooling

CG
  • 2017 – current Arts et Technologies de l’Image – Paris (now Master 1)
Others
  • 2011-2017 University of medicine – Nantes
    • Master’s degree
    • Optional biology master
    • 1 year abroad, spent in Berlin Charité Medicine University

Work experience

Fields of work

Shader programming, game engines, 3D R&D, AR and VR experiences, production pipeline, scripting, rendering, modelling.

Tools used

  • Autodesk Maya, Arnold and Renderman Renderers
  • Unity
  • Unreal Engine
  • Blender
  • Substance Designer/Painter
  • Nuke, Natron
  • Houdini

Languages (1)

  • Shader language
  • C++
  • Python
  • C#

Languages (2)

  • French – mother tongue
  • English – fluent
  • German – fluent

My profile

I switched from medicine to CG one year and a half ago. However, I think I have to offer on this domain that I have always be passionate about. I’m a fast learner, and I like to have a technical/scientific understanding of the tools I use to create nice experiences.


Contact

Paul HUBERT, paul.h@gmx.fr